Wardogs: an FPS made for 'dad gamers'

Wardogs: an FPS made for 'dad gamers' — Polygon
Source: Polygon

Wardogs, a multiplayer FPS in development at Bulkhead, bills itself as 'tactical all-out warfare.' It positions itself as more hardcore than Battlefield and Call of Duty but less unforgiving than Escape From Tarkov or Hell Let Loose. The game promises 100-player matches, destructible environments, a cash-based metagame, skills that level up RuneScape-style by performing those actions, base-building, and a wide array of weapons and vehicles.

The studio emphasizes 'playing your way' and, as CEO Joe Brammer put it, 'you can't not help your team.' He described one of the game's core systems as 'selfish teamwork' — you can earn in-game cash by getting kills or sniping on the edge of the zone while still contributing to the objective.

In internal playtests the operations team — mostly women in their twenties who are not gamers — 'we've made them become gamers,' he said. 'If you work here, you're a gamer.' Testers often sat inside buildings, afraid of dying, yet still counted toward the control zone and helped their side win.

wardogs, bulkhead, multiplayer fps, 100-player, destructible environments, cash metagame, skill progression, base-building, joe brammer, dad gamers