Todd Howard: 'We know we need to get it right and it's been a long time'

Todd Howard: 'We know we need to get it right and it's been a long time' — Gamesradar
Source: Gamesradar

Anticipation for The Elder Scrolls 6 is astronomically high, and even granular information matters — especially when it comes from someone as integral to the project as Todd Howard, executive producer at Bethesda Game Studios and game director on The Elder Scrolls 6.

Speaking to EW, Howard reiterated that the game is the "biggest project" in the studio's pipeline and that "the majority of the studio" is working on it. He also touched on a key controversy the studio faces: its games are taking a long time to make. It's now been eight years since The Elder Scrolls 6 was revealed, and Xbox's new CEO, Asha Sharma, is keen on shortening development cycles at BGS, so Howard's comment is particularly timely.

"We know we need to get it right and it's been a long time," Howard says, an acknowledgement that won't speed up production but does signal awareness that people are losing patience. The Elder Scrolls 6 was a no-show at this year's Summer Game Fest, so it could be months before an update, possibly at this year's Game Awards in December.

todd howard, elder scrolls, bethesda, bethesda game, executive producer, game director, development cycles, xbox, game awards, game fest