I wish Bungie would stop making shooters and return to Myth
Marathon is a thoroughly excellent multiplayer shooter, but I would trade it for Bungie's Myth series in a heartbeat. Myth is a low‑fantasy strategy tangent between the Marathon trilogy and Halo, and it stands out precisely because you can't easily buy or run it on modern machines.
Bungie pivoted away from another FPS after Marathon Infinity and embraced a different design: Myth stripped base‑building and rush tactics down to tactical squad management. You command small forces of warriors, archers and dwarven artillerymen through missions that demand precise positioning, timing and resourceful thinking.
The dwarves are the game's signature: they lob Molotov cocktails that behave more like grenades, tearing opponents apart in a physics‑forward display that was ahead of its time. That same destructive power makes them a double‑edged sword—one poorly timed throw can wipe out your own line—so the game balances spectacle with careful, often brutal puzzle‑like challenges.
bungie, myth, marathon, marathon infinity, halo, multiplayer shooter, low fantasy, squad management, dwarves, molotov cocktails