Guild Wars devs couldn't shed the MMO label
Guild Wars 3 is on the horizon, and ArenaNet used a recent news post to look back at the franchise. The studio shared several details about the incoming MMO, including an aim to fix something that had put PCG's Lauren Morton off the second game. It also dug into the original Guild Wars and the studio's attempts to avoid the MMO label.
"Guild Wars Reforged is, at its core, a game about a small team: a player and their assembled team of henchmen or hero NPCs or other players they want to bring along with them, overcoming challenges in a predominantly instanced game." Players only encountered others in social hubs unless invited.
ArenaNet said it branded the original as a CORPG, but the name never stuck and players called it an MMORPG. Those distinctions now look familiar. Final Fantasy 14 and World of Warcraft both offer systems to fill parties with NPCs, and soloable content has grown more prominent in modern MMOs.
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