Fallout 76 team underestimated how deadly players are
At Summer Game Fest, Fallout 76 creative director Jon Rush and production director Bill LaCoste admitted, “We have not lived up to our expectations.” The team thought Infestations, which began June 2 and is the 27th major update in Fallout 76’s nearly decade-long history, would present a formidable challenge, but players have proven them wrong by getting through the new encounters very quickly.
Infestations randomly spawns powerful enemies at about 40 predetermined locations, and players must travel to those areas, investigate and clear them out. Super Mutants, Scorched, Mole Miners, Ghouls and other foes infest abandoned spots, with high-level legendary items as rewards.
The bosses and their hordes adapt to their surroundings, creating location-specific obstacles: a Mole Miner boss might hole up inside a bus at Top Of The World with a rocket launcher, or a Scorched might take position in a golf course basement with long hallways to cross under fire.
fallout 76, infestations, jon rush, bill lacoste, super mutants, mole miners, scorched, ghouls, legendary items, bosses