Capcom says Onimusha demo was easier than intended, final game will be harder

Capcom says Onimusha demo was easier than intended, final game will be harder — Gamesradar
Source: Gamesradar

Onimusha: Way of the Sword offered players a free demo earlier this month, and Capcom heard that many found it too easy. Producer Akihito Kadowaki addressed the feedback in a video message, and Kadowaki and director Satoru Nihei spoke about reactions in an interview at Summer Game Fest.

They said they had seen "very positive feedback" about "the combat, the swordplay, the characters, and the relationships," but acknowledged that "a lot of people say that they find the demo too easy in some cases." The developers explain the demo represents "quite an early part of the game" and was custom built to grant Musashi skills players would normally unlock later.

Those two factors, they say, "combined to make" the demo "easier than it should be," though Capcom is "quite confident" the full game will offer a more satisfying difficulty curve. I wouldn't go into Way of the Sword expecting a Soulslike level of challenge.

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