After 3,000 hours in Total War: Warhammer, 40k gameplay reveal has me convinced

After 3,000 hours in Total War: Warhammer, 40k gameplay reveal has me convinced — Pcgamer
Source: Pcgamer

I've sunk more than 3,000 hours into the Warhammer entries and over 6,000 hours across Total War, a series whose mix of real-time battles and overworld campaign management hooked me from the first time I played Rome: Total War. That longevity and the familiar formula—meticulous formations, chokepoints and thunderous clashes—are exactly why a Warhammer 40k entry feels so compelling.

The PC Gaming Show reveal, which included a gameplay demo and a closed beta announcement for later this year, did a lot to calm my earlier doubts. I was uncertain after the initial reveal, concerned by the somewhat arcadey battle visuals and how the team would flesh out such a vast, canonically fragmented setting, but subsequent footage and details have gone a long way to assuaging those worries.

Creative Assembly’s planet-creation system, gigantic maps and destructible scenery open up fresh tactical avenues.

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