Why Ubisoft chose to remake Rayman Legends, not the original
Ubisoft is rebuilding 2013’s Rayman Legends as the way to relaunch the series. Brand manager Loïc Gounon said the team wanted to start a “new era” for Rayman, expanding the audience, reconnecting with fans and beginning a fresh adventure with a new tone and 3D art direction.
The studio chose Legends because it is the most complete and versatile entry — “the richest version of the world, the widest set of characters.” Gounon added that the team wanted “Rayman plus Globox, plus Grand Minimus, plus Barbara, plus Bubble Dreamer as a narrator,” making Legends a natural foundation for a relaunch.
Origins was passed over because it already acts as a reinvention of the first game, while Legends represents a more modern take on worldbuilding and characters.
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