Modern Warfare 4 DMZ devs studied extraction shooters, claim weapon-feel edge
Infinity Ward has been watching the rise of extraction shooters like Arc Raiders and Marathon as it put together its own version of the genre in Call of Duty: Modern Warfare 4's DMZ mode. Multiplayer creative director Joe Cecot says the team has been "paying attention to the genre," playing popular games to find out "what's clicking with players, what feels good, what doesn't feel good." Cecot specifically says that the beta for DMZ lacked "meaningful player growth," which the team has addressed by adding a persistent inventory of gear and a central base to augment and upgrade loadouts.
Extraction shooters demand a level of commitment that can make it hard for new entries to succeed, but Cecot points to DMZ's open world full of mini events, unique locations, and the pace and aesthetic of its combat.
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