Microsoft releases Godot sample to help bring games to Xbox on PC
Microsoft has released a reference sample software package demonstrating how to create Godot games for Xbox on PC. It outlines how to implement Xbox on PC requirements such as Xbox services, PlayFab and GameInput, and is compatible with the April 2026 GDK out of the box.
Microsoft stresses this is not an 'Xbox-version of Godot' but a demonstration. The sample shows how to add sign-in, gamepad support and related features, and includes developer insights and reusable integration code. Microsoft describes the release as a 'source-only sample' and 'not a product', available for PC only and without a set update cadence, while calling it 'the first step in bringing Godot for Xbox on PC' and saying it will evolve based on community feedback.
Godot's lightweight structure and intuitive scripting have driven its rising use; it's often associated with 2D indie titles such as Brotato and Slay the Spire 2, but it also handles 3D graphics well.
microsoft, godot, xbox services, playfab, gameinput, gdk, gamepad support, sign in, integration code, pc only