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Lionhead

A collection of 2 posts
Fable reboot ditches halos and horns — choices won’t be labelled good or evil — Cdn.mos.cms.futurecdn.net
Culture

Fable reboot ditches halos and horns — choices won’t be labelled good or evil

Playground's upcoming Fable reboot (what we saw of Fable 4 in the recent showcase) appears to be dropping the series' black-and-white morality system — choices will no longer be labelled objectively good or evil, and angelic or demonic transformations are out. The series long leaned on a simple
29 Jan 2026 1 min read
Playground Games retools Fable morality as 'entirely subjective' system — Cdn.mos.cms.futurecdn.net
Culture

Playground Games retools Fable morality as 'entirely subjective' system

Playground Games has reworked the classic binary good-and-evil morality in its upcoming Fable reboot into an "entirely subjective" system, studio general manager Ralph Fulton told Gamesradar. Fulton said, "We talked about how it kind of felt like some games had moved on in a more sophisticated way
25 Jan 2026 1 min read
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